Dungeons
Welcome to 'Dungeons'.
This is my first game made and I am proud of what I've made so far and I will continue to make it grow more and more until I am fully satisfied with it. I wanted to add many other things to the game but I wanted to release it to see what others thought!
You awake to find yourself stuck within the dungeons deep down into the Earth, you set free from the chains that were holding your wrists together and emerge up from the soaked floor and find yourself a sword lying on the ground next to you.
You grasp it and swing it around and it feels comfortable in your bloodied hands. You breathe in the cold air of the dungeon, get yourself up and start a quest to get out of there and find out who did this to you.
This is a 10 level 2D obstacle dodging game, jump, wall-jump and avoid all the spikes and make it to the other door to proceed to the next level. Each level will get harder and harder and I did implement a coin collecting system but it broke every time it was collected by the player, so I'll try and fix it plus add more levels in the future. :(
Time how long it takes it you to get from start to finish and post it in the comments and see if you can beat other peoples scores! And most importantly have fun with it! :)
All Unity Assets Used:
- The Tilemaps and Environment: https://assetstore.unity.com/packages/2d/environments/medieval-pixel-art-asset-f
- The Knight: https://assetstore.unity.com/packages/2d/characters/hero-knight-2-168019
- The Sounds: https://assetstore.unity.com/packages/audio/ambient/nature/nature-essentials-208227 https://assetstore.unity.com/packages/audio/sound-fx/voices/voices-essentials-214441 https://assetstore.unity.com/packages/audio/sound-fx/western-audio-music-67788
Published | 9 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Wibbley |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Escape Game, Pixel Art, Singleplayer |
Comments
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PLEASE do not take this the wrong way but I love the broken-ness of the game that gives it some kind of charm. I absolutely want to play all ten levels plus more but the whole levels don't fit on the screen in fullscreen or otherwise and I can't see spikes or where the outer walls are. keep everything else the same though. With a super fun story and some other mechanics this would be a super fun and goofy game to play. (I'm no techy code-writer, but I am a writer and love making mechanics if you ever decide to come back to this and add on to it).
Hey, no thank you for checking it out, I did make this game about 3 years ago and haven't actually looked at it since, I just posted it to see how it would go tbh!
Thank you for the feedback on it though, I will definitely have another look at updating it and making some changes (any criticism is good criticism)